A World of Many Worlds
A VR Spatial Installation and Artistic Research
A VR Spatial Installation and Artistic Research
YEAR
2022
technique
3D modelling
rendering
projection mapping
photogrammetry
photo credits
Ruven Wiegert
Maria Capello
‘Artificial Superficial’ is an installation happening simultaneously in the digital and physical world. The initial point is a 3D-scanned tree root intertwined with concrete. These almost sculptural materials are part of a sidewalk in the Andean city of Quito. Next, the viewer is confronted with a video wall with an arch, where it’s possible to go through. Finally, a Virtual Reality Headset hangs at the other side of the projection wall, it lets the visitors experience the tree’s root and concrete as a landscape. The idea was born after walking next to a rooster in Quito, a place where nature and culture are not opposites.
This project reflects on the parallel life of non-human agents in a city. How diverse it can be from city to city, nevertheless, the rigid architectonical shapes exist and give the inhabitants guidelines on how to use the space. For example, a sidewalk is for walking. These stiff structures try to colonize the environment with sharp edges and straight lines ignoring other non-human agent’s needs, almost aggressively. Sometimes, the trees and other city inhabitants reclaim these spaces back.
‘Artificial Superficial’ is an installation happening simultaneously in the digital and physical world. The initial point is a 3D-scanned tree root intertwined with concrete. These almost sculptural materials are part of a sidewalk in the Andean city of Quito. Next, the viewer is confronted with a video wall with an arch, where it’s possible to go through. Finally, a Virtual Reality Headset hangs at the other side of the projection wall, it lets the visitors experience the tree’s root and concrete as a landscape. The idea was born after walking next to a rooster in Quito, a place where nature and culture are not opposites.
This project reflects on the parallel life of non-human agents in a city. How diverse it can be from city to city, nevertheless, the rigid architectonical shapes exist and give the inhabitants guidelines on how to use the space. For example, a sidewalk is for walking. These stiff structures try to colonize the environment with sharp edges and straight lines ignoring other non-human agent’s needs, almost aggressively. Sometimes, the trees and other city inhabitants reclaim these spaces back.
‘Artificial Superficial’ is an installation happening simultaneously in the digital and physical world. The initial point is a 3D-scanned tree root intertwined with concrete. These almost sculptural materials are part of a sidewalk in the Andean city of Quito. Next, the viewer is confronted with a video wall with an arch, where it’s possible to go through. Finally, a Virtual Reality Headset hangs at the other side of the projection wall, it lets the visitors experience the tree’s root and concrete as a landscape. The idea was born after walking next to a rooster in Quito, a place where nature and culture are not opposites.
This project reflects on the parallel life of non-human agents in a city. How diverse it can be from city to city, nevertheless, the rigid architectonical shapes exist and give the inhabitants guidelines on how to use the space. For example, a sidewalk is for walking. These stiff structures try to colonize the environment with sharp edges and straight lines ignoring other non-human agent’s needs, almost aggressively. Sometimes, the trees and other city inhabitants reclaim these spaces back.